Designer and Modeler
The goal of the project was to create a 3 room model with a gazebo that would be textured and transferred into Unity. The project must display the understanding of utilizing materials, textures, UV mapping, bump maps, and the use of lighting. The model must contain assets from the Unity store with a mix of personal artwork. This model was created using basic shapes that were altered into the final pieces using extrusion, bevels, and duplication tools.
Model in MAYA

Total View of Gallery in Unity




Courtyard in Unity







Art Gallery Room








Living Room Gallery






